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Course Information

Digital Sculpture: Computational Design (SCUE 351)

Term: 2021-22 Spring

Faculty

Michael Wickerson
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Schedule

Tue-Thu, 8:30 AM - 11:20 AM (1/24/2022 - 5/13/2022) Location: MAIN DTB3 101

Description

[Prerequisite: SCUE 350] This sculpture elective is designed in order to focus on parametric modeling in Grasshopper for the Rhino 5/6 software. This extraordinary program will provide a link between contemporary aesthetics and computer science and encourage both logical and mathematical approached to form-finding within Arts and Technology Building and the Volker Studios. The concepts and ideas of the contemporary artist have increasingly become dependent on the computer for gathering and developing visual information. The digital has certainly made itself present in our culture. In an effort to interface more easily with new technologies and move beyond traditional limitations it is necessary for the artist to “design and intervene” at every possible stage of the form-making process. This course does not intend to fetishize the machines or their products, rather, it is intended to introduce the “hand and mind of the artist” into every aspect of digital sculpture. We will investiga